One time I was over at his house and he wanted me to play a game he thought was really great. It was
One time I was over at his house and he wanted me to play a game he thought was really great. It was an indie game, an experimental game. A game more made as a commentary than what we traditionally think of as a video game.
I think it might have been The Stanley Parable, but I’m not sure. I described the game to Gemini, and that’s what it came up with. The whole conceit of the game is that your character appears in this place and a voice tells you what to do. If you do what it says it will lead you out of the game directly and easily — you will “win,” But winning isn’t really the point.
If you do other things it will start to yell at you. That’s actually the point. Exploring how angry you can make the narrator about your misbehavior is the whole joke.
So, reluctantly, I “played” the game. But I just did what the voice said and I got out and it was over. Thank goodness. My friend was pretty agitated the whole time as I did this, because I was playing it wrong — but he didn’t want to gell me and spoil it. He was hoping I would discover the fun of this fake think. But I did what video games in the past had trained me to do — I followed the path it indicated till I was done.
So then he showed me what was so great about the game. He started playing it over and disobeying and the narrator got agitated which was funny I guess. I remember he really loved showing me how long you could stay in this one closet moving around and not leaving. The narrator got so furious if you just wouldn’t leave.
And look if that’s how you get your kicks, go off king. It’s just not for me.